Main Character Full - Click Info (i) button in toolbar to hide caption. Modeled in MAX, Rigged with CAT, textured with Substance Painter, Arnold Render.
Main Character Full - Powered UP - Click Info (i) button in toolbar to hide caption. Modeled in MAX, Rigged with CAT, textured with Substance Painter, Arnold Render.
Main Character - UV & Texel Sample - Click Info (i) button in toolbar to hide caption. Sample of UV's and Texel Density used for texturing with Substance Painter.
Main Character - WireFrame Sample - Click Info (i) button in toolbar to hide caption. Low(er) poly model used for animation. High poly version used for normal maps was in the millions.
Main Character - Lower Legs - Click Info (i) button in toolbar to hide caption. Detail close up of legs. Modeled with MAX, textured with Substance Painter, Arnold Render.
Main Character - Blade Launcher Mechanism - Click Info (i) button in toolbar to hide caption. Detail close up of back blade launcher. Modeled with MAX, textured with Substance Painter, Arnold Render.
Main Character - Blade Launcher Mechanism - Powered Up - Click Info (i) button in toolbar to hide caption. Detail close up of back blade launcher. Modeled with MAX, textured with Substance Painter, Arnold Render.
Main Character - Mid Section - Click Info (i) button in toolbar to hide caption. Detail close up of mid section. Modeled with MAX, textured with Substance Painter, Arnold Render.
Main Character - Mid Section - Powered Up - Click Info (i) button in toolbar to hide caption. Detail close up of mid section. Modeled with MAX, textured with Substance Painter, Arnold Render.
Main Character - Above View - Click Info (i) button in toolbar to hide caption. Close up of upper 3/4 view. Modeled in MAX, Textured with Substance Painter, Arnold Render.
Main Character - Above View - Powered - Click Info (i) button in toolbar to hide caption. Close up of upper 3/4 view. Modeled in MAX, Textured with Substance Painter, Arnold Render.